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2D to 3D ambience upmixing based on perceptual band allocation

机译:基于感知频带分配的2D到3D环境上混

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摘要

3D multichannel audio systems employ additional elevated loudspeakers in order to provide listeners with a vertical dimension to their auditory experience. Listening tests were conducted to evaluate the feasibility of a novel vertical upmixing technique called “perceptual band allocation (PBA),” which is based on a psychoacoustic principle of vertical sound localization, the “pitch height” effect. The practical feasibility of the method was investigated using 4-channel ambience signals recorded in a reverberant concert hall using the Hamasaki-Square microphone technique. Results showed that the PBA-upmixed 3D stimuli were significantly stronger than or similar to 9-channel 3D stimuli in 3D listener-envelopment (LEV), depending on the sound source and the crossover frequency of PBA. They also significantly produced greater 3D LEV than the 7-channel 3D stimuli. For the preference tests, the PBA stimuli were significantly preferred over the original 9-channel stimuli.
机译:3D多声道音频系统采用了额外的高架扬声器,以向听众提供听觉体验的垂直方向。进行了听力测试,以评估一种称为“感知频带分配(PBA)”的新型垂直上混技术的可行性,该技术基于垂直声音本地化的心理声学原理,即“音高”效应。使用Hamasaki-Square麦克风技术,使用记录在混响音乐厅中的4声道环境信号,研究了该方法的实际可行性。结果表明,取决于PBA的声源和交叉频率,在3D收听者包围(LEV)中,与PBA混合的3D刺激明显强于或类似于9通道3D刺激。他们还产生了比7通道3D刺激更大的3D LEV。对于偏好测试,PBA刺激明显优于原始的9通道刺激。

著录项

  • 作者

    Lee, Hyunkook;

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  • 年度 2015
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  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
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